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Game development to teach kids about environment care!

If you want to change the world, start by teaching new ideas and values to kids. They will be tomorrow's citizens and will live according to what they learned from their parents, friends and school. What can we do to teach kids about environment care? We use something they like a lot: games!

Kids + Game Development = Better World!


A child that protects the environment today will become an adult that protects the planet tomorrow.


Game development can be used to entertain, but it can also be used to teach great values.

Better World

Imagine a place where nature and humankind can walk side by side, protecting each other.

We can change the world! This project was born as an idea to share the university knowledge with its nearby community. Using the technology of Computer Science course, the teaching skills of Pedagogy course and the drawings made by kids of public schools, we could produce educational materials to teach about environment care. The plan we executed was the following:

  • Pedagogy students created small workshops focusing on subjects related to environment care, such as saving water, don't waste food, etc. The students were mentored by Pedagogy professors.
  • The workshops were applied to kids from public schools. During the workshops the kids watched videos and discussed about the main topic of every workshop.
  • In the end of each workshop, the kids were asked to write and draw about it. We told them all the drawings would be used to create a computer game.
  • After we transformed all the drawings and some texts from the workshops into game assets. Those assets were delivered to Computer Science students. They used those assets and the Flash platform to create an educational game.
  • The result of this project was a computer game made by students and kids that can be freely used by anyone to teach about environment care.
The result of this project is a set of computer games developed in Flash using Flixel and Flixel Power Tools. You can play each one below!


This project took place in Chapecó, Santa Catarina, Brazil. We would like to thank Federal University of Fronteira Sul (UFFS) that supported the project.

We also want to thank the staff and kids from the public schools, the places where we conducted all workshops.

A special thanks to Richard "@photonstorm" Davey for Flixel Power Tools and this tutorial, they really helped all Computer Science students to develop the resulting game. A special thanks to Thiago Gobet Spada for providing us with two musics to be used in the game, for free. Thanks to Sound FX (FlashKit) for all the free sound effects we used in the game.